Derro are a race of small dwarf-like creatures that dwell underground and have a seemingly inherent madness.[3]
Description
Derro appeared to resemble small dwarves. They have blue-gray skin, and their hair is often white or yellow.[1] They lack both irises and pupils, showing uniformly pale eyes. Most derro look haggard and wore shabby clothing, appearing pitiable to unsuspecting victims.[1]
Personality
The derro are largely defined by the madness that afflicts their people.[3] Derro are usually chaotic evil as a result of their warped mindset, though there are occasional exceptions.[3]
The derro may have a druidic tradition as a result of potential contact with the draconic rogue Vvaraak.[4]
Abilities
The derro are immune to the confusion and insanity effects due to their inherent madness.[3]
Society
Followers of the Sovereign Host identify a god worshipped by the derro with an aspect of the Fury of the Dark Six.[5]
History
The exact history of the derro is unknown. They are suspected to be the warped progeny of Clan Noldrun, who fled underground following the fall of Noldrunhold four hundred years ago.[6][7]
Lands
Derro are known to dwell in The Vale of the Inner Sun, where dwarves of Clan Noldrun became warped by the sun within the aberrant demiplane of Khyber.[7]
Rumors & Legends
Vvaraak the Scaled Apostate may have taught the derro the secrets of druidic magic after her disappearance from the Shadow Marches and travel into Khyber.[4]
Appendix
Notes
Keith Baker has suggested on his website that the dwarves of Noldrunhold degenerated into derros in a manner similar to the transformation of the goblins into dolgrim. This change would have been at the hand of a daelkyr or even an overlord.[8]
External links
- Derro article at the Forgotten Realms Wiki, a wiki for the Forgotten Realms campaign setting.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Wizards D&D Team (May 2022). Mordenkainen Presents: Monsters of the Multiverse. (Wizards of the Coast), p. 91. ISBN 978-0786967872.
- ↑ Mike Mearls, Greg Bilsland, Robert J. Schwalb (June 2010). Monster Manual 3 4th edition. Edited by Greg Bilsland, et al. (Wizards of the Coast), pp. 49–51. ISBN 978-0-7869-5490-2.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 49. ISBN 0-7869-2893-X.
- ↑ 4.0 4.1 Keith Baker, Scott Fitzgerald Gray, Nicolas Logue, & Amber Scott (2007). Dragons of Eberron. (Wizards of the Coast), p. 11. ISBN 0-7869-4154-5.
- ↑ James Wyatt, Keith Baker, Luke Johnson, Steven Brown (2006). Player's Guide to Eberron. (Wizards of the Coast), p. 33. ISBN 0-7869-3912-5.
- ↑ Keith Baker. Running "Into the Wormclaw Fissure" in Eberron. Dungeon #134 Map & Handout Supplement. Paizo Publishing. Archived from the original on 10/13/2007. Retrieved on 02/28/2019.
- ↑ 7.0 7.1 Keith Baker (August 2012). “The Vale of the Inner Sun”. Dragon #414 (Wizards of the Coast), p. 3.
- ↑ Keith Baker (2012-05-31). Dragonmarks 5/13: The Dwarves (Blog). Dragonmarks. keith-baker.com. Archived from the original on 2016-08-11. Retrieved on 2025-04-05.